Description: The people of Vuul are not so much a race, but a mish-mash of cultures taken from all corners of Leviathan. In the Second Age, Vuul was to be the great enlightened state of the Empire. The Sorcerer Queen sent messengers throughout the nations of the great continent with the offer of freedom and amnesty, a new life granted to those who traveled across miles of dangerous desert to Dol Minor’s borders. Within a decade, the land of Vuul had become a melting pot of people occupying its major cities and villages. Before the destruction that was set upon its people, the citizens of Dol Minor shared in the spoils of the Empire’s good fortune and wealth. While Queen Nythura looked at its inhabitants as no more than simpletons and peasants, she used a good amount of her resources on education and furthering the arts and sciences. While she gave this wealth freely to satisfy her own vanity, her contributions to the people made Vuul the center of civilization. Unfortunately, the strength of Dol Minor did not last, and the land along with its people was reduced to ash in the blink of an eye. The holocaust set upon Nythura and her great empire left Vuul nothing more than a sorcery-charred landscape with few survivors to tell the tale. The land has become a shadow of its former greatness at the beginning of the Third Age. The great structures, massive city-states, and temples dedicated to the Dragons decay and crumble in the hot and dry wastelands. To this day, finding an individual in Vuul who is not of mixed blood or heritage is a challenge. The Vuul are varied in their appearances, languages, and customs. If a common trait could be pointed out, a dark swarthy skin tone is due to the brutal heat, unforgiving sun, and oppressive conditions. In the Current Age, the people of Vuul are a fragmented people, scattered by the warlords, despots, and the newly proclaimed Sorcerer Kings populating the two city-states to the north. Most have little say in the quality of their lives as many are forced into servitude to the Sorcerer Kings or warlords. The truly unlucky have succumbed to slavery, Dragon cults, or even worse.

Culture: Even after the world-shaking cataclysm, the Vuulese are still a proud people who struggle to keep their culture and way of life intact. Illiteracy is almost a rarity amongst the Vuul as elders find ways (almost always in secret) to teach children how to read and write. The spoken language of the Vuulese is Elasme, a mish-mash of several different languages brought by those who migrated to Dol Minor during the Second Age. Elasme is spoken with a combination of facial expression and elaborate hand gestures. Some refer to it as an artist’s cant, a secret language adopted by those talented artisans who settled in the major cities. Storytelling, music, and dance are just as important to the Vuulese as reading and writing. Some of the great epic stories of the people cannot be found in the pages of a tome or etched in stone on some cave wall; to hear these, you must be witness to the great gatherings where their history is told in song and dance.

Vuulese craftsmanship is highly sought-after by collectors and merchants in the marketplace of the major cities and trade camps, bringing a high price to those who can afford such luxuries. The skill and workmanship of the original Vuulese artisans is carried down from generation to generation.

Religion: The Vuulese are a diverse group when it comes to faith. Each of those who migrated from the surrounding lands had brought their gods in tow when they settled. In the citystates, many temples and shrines were erected throughout the districts and surrounding villages and towns. While Nythura was a polytheist who gave her fealty to the great Dragons, she allowed her new citizens the freedom of religion and faith. After the great cataclysm, those who clawed their way from the ashes found themselves no longer looking to the gods for protection or comfort. The various temples in the two remaining city-states have been demolished by the current Sorcerer Kings and replaced with houses of priests and templars dedicated to their august bodies. In the wastelands, cults dedicated to the Dragons, demons, and often even worse pepper the landscape.

Born in a Melting Pot: Human Vuulese start with +1 to any Ability Score, player’s choice.

Common Male Names: Appan, Arishaka, Balashi, Balathu, Deemethresi, Ea-nasir, Enusat , Hunzuu, Ibbi-Adad, Ishme-Ea, Kiipluuu’, Labashi, Ligish, Mannuiqapi, Niiqiarqusu, Ripaa, Sargon, Shamash-Nasir, Tattannu, Yahatti

Common Female Names: Ahatsunu, Arwia, Beletsunu, Erishti-Aya, Gemekaa, Iltani, Ku-Aya, Ku-Baba, Kullaa, Mushezibitu, Mushezibti, Nidintu, Ninsunu, Tabni, Ubalnu, Yadidatum, Zakiti

Cultural Traits: Wasteland Survival, Barterer, Trader, Savvy, Literate

Language: The Vuulese speak the old mercantile tongue of Elasme.

Restricted Classes: None

Vuulese Man & Woman:


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